Thursday, July 21, 2011

Star Wars: The Old Republic Fated as a World of Warcraft Clone?


It’s no secret that Star Wars: The Old Republic is one of the most anticipated MMORPGs.  It’s going to have it all: over 200 hours of gameplay unique to each class and your individual character choices; thousands of voiced-over characters to meet and interact with; an in-depth class system that allows you to branch off and determine your own role in the galaxy; and most importantly, it has a universe that has decades of rich history and tradition, coupled with a huge following.  With the traditional films, fan films, and books exploring the many stories in the Star Wars universe, this story-driven massive-multiplayer online game from BioWare and LucasArts has the luxury of creating a game that takes place in an already well-established universe.

There is no doubt that the game will be fun, in the sense that you can explore an age when the war between the Galactic Republic and the Sith Empire was at it’s peak. Ever since the film, I have wanted to be a part of the Star Wars story.  Now I get the chance to.  I get the chance to be the smuggler I’ve always wanted to be. I can also be a Jedi, a Sith, a Bounty Hunter, or choose from an array of classes that BioWare has revealed to us.  I will get a chance to battle the enemies I’ve seen in the movies and read in the books, along with friends.

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